Using 3D technologies
to boost your communication

My first VR experience in 1998 in Boston (USA)

« The creation of a business is rarely born from accident and Virdys™ is no exception. My childhood passion for 3D technologies and the world of videos games pushed me to create three business in the audiovisual sector before founding Virdys in 2012.

After three years of R&D at L’Ecole des Mines, Virdys™ was born from an observation: at a professional tradeshow in 2008, no easy-to-use, fun and fast communication tool for immersive 3D creation and broadcasting existed. So far, the solutions proposed required considerable technical and human resources, traditionally very costly, for results that took too long to produce.

To me, the solution seemed obvious! Using technologies from the world of playful and intuitive video games for professional purposes, allowing to create a new comprehensible universal language, available on all supports: immersive animation in 3D. Now democratized and accessible, the use of 3D solutions is growing exponentially (augmented reality, virtual reality, configurators, showrooms, animation films…). From this observation, we put all our expertise at your service to optimize your messages in all its forms. »

Thierry Cottenceau

Acting Directors

Samuel BRAU



Virdys in numbers

lines of code
3D objects

September 2017

Launch of the Virdys™ Store marketplace during IBC Amsterdam

November 2016

Release of version 1.44 / Release 1 of the Easy Sim 3D animation software

November 2015

Production of videos by Virdys™ for France Television newscasts (France 2)

January 2015

Presentation of Easy Sim 3D animation software concept during CES 2015

August 2014

Creation of a dedicated team in charge of developing Easy Sim 3D animation software

February 2014

« 3D on Demand » services with large groups

March 2012

Creation of Virdys™ after an incubation at L’Ecole des Mines